Module:Weapons/Data

-- local p = {}

local weapons = {} weapons["Crossbow"] = { Reload = 0, Magsize = 6, Firerate = 1.8, Speed = 700, Damage = { Common = 350, Rare = 440, Epic = 530, Legendary = 610, }, Description = "-", } weapons["Dagger"] = { Magsize = "∞", Firerate = 1, Damage = { Common = 300, }, Description = "-", } weapons["Heirloom Rifle"] = { Reload = 0, Magsize = 8, Firerate = 0.9, Damage = { Common = 350, Rare = 440, Epic = 530, Legendary = 610, }, Description = "-", } weapons["Longbow"] = { Class = "Hunter", Magsize = "∞", Firerate = 2, Damage = { Legendary = 900, }, Description = "-", } weapons["Plasma Launcher"] = { Class = "Engineer", Reload = 0, Magsize = 6, Firerate = 1, Speed = 900, Damage = { Legendary = 800, }, Description = "-", } weapons["Poison Pistol"] = { Reload = 0, Magsize = 15, Firerate = 1.3, Speed = 600, Damage = { Common = 360, Rare = 480, Epic = 600, Legendary = 720, }, Description = "-", } weapons["Revolver"] = { Reload = 0, Magsize = 6, Firerate = 1.4, Damage = { Common = 320, Rare = 400, Epic = 480, Legendary = 560, }, Description = "-", } weapons["Shotgun"] = { Reload = 0, Magsize = 5, Firerate = 1.1, Damage = { Common = 550, Rare = 690, Epic = 830, Legendary = 960, }, Description = "-", } weapons["Slug Rifle"] = { Reload = 0, Magsize = 6, Firerate = 1.1, Damage = { Common = 400, Rare = 500, Epic = 600, Legendary = 700, }, Description = "-", } weapons["Sniper Rifle"] = { Class = "Assassin", Reload = 0, Magsize = 1, Firerate = 1, Damage = { Legendary = 1100, }, Description = "-", } weapons["Stone Spear"] = { Class = "Mage", Reload = 0, Magsize = 15, Firerate = 1.2, BurstDelay = 0.1, Speed = 600, Size = 0.5, Damage = { Legendary = 300, }, Description = "-", } weapons["Sword"] = { Magsize = "∞", Firerate = 1.3, Damage = { Common = 500, Rare = 630, Epic = 750, Legendary = 880, }, Description = "-", } weapons["Throwing Axe"] = { Class = "Warrior", Magsize = "∞", Firerate = 0.9, Size = 0.5, Damage = { Legendary = 900, }, Description = "-", }

p.weapons = weapons return p --